Wednesday, September 26, 2012

OpenGL Viewer for 3D models

Resurrected some decade old source code of a simple OpenGL modelviewer along with a Blender export script and started hacking around with GLSL shaders a bit. Very basic stuff, but the results are still kind neat. Doesn't take much to make pretty graphics with OpenGL these days. Anaglyph 3D is provided by the viewer as well:

Source is available at:

1 comment:

Unknown said...
This comment has been removed by a blog administrator.