Tuesday, December 01, 2009

SuperTux - Resolution Independent Parallax Scrolling

Spend the last few days on getting resolution independent parallax scrolling to work in SuperTux and updating level 1-13, results can be seen in this little video and hopefully set the bar on how Milestone2 will look like when done:




4 comments:

Charlie said...

That is awesome. I was only just the other day watching videos of the Amiga classic Shadow of the Beast and thinking why such neat multi-depth parallax scrolling hadn't been done much in recent games...

...then grumbel does it! And very well done as well, not some half-assed crappy looking every but a very easy on the eye, smooth, flexible implementation. Brilliant!

cedricjhartigan said...
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LucianoLWoodell said...
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Albert said...

That looks really nice. :) I like the faux depth-of-field, adds a nice polished feel!