Saturday, April 04, 2009

Windstille Editor - Day 18

Fixed a bunch of issue with the rotate and scale ControlPoints today, they are now properly placed on rotate or scaled quads. They also now work properly with scaled or rotated quads. Another new addition is pixel perfect selection of objects. Other then that there has been some more work on moving and improving graphics.

1 comment:

Plouj said...

I like to read these little posts about Windstille (and whatever other development you do).